Chain Chomps reappear in Super Mario Maker. The player places them with the stake they are tied to, thus can be hanged from suspended blocks or travel along rails. Shaking them causes the stake to disappear, allowing them to hop across the ground; the stake can also be taken out by ground-pounding it in the New Super Mario Bros. U style or by having an enemy such as a Thwomp land on it in any style, or, in the Super Mario Bros. 3 style, as in that game, Chain Chomps automatically fly off of the post after lunging fifty times.
Big Chain Chomps can be created by dragging a Super Mushroom onto the Chain Chomp. These Chomps act similarly, except much larger. Chain Chomps can also be given wings, allowing them to fly when chained and lunging, and when unchained, the wings let them jump higher as they move across the screen. If placed inside a block, pipe, or Bill Blaster, they automatically become unchained. Additionally, Chain Chomps can be placed in the Koopa Clown Car, and enemies can be placed on top of them and vice versa; while it is chained, the enemy is on top of the stake, but when unchained, the enemy is on top of the Chain Chomp itself. Finally, while on top of an enemy, the Chain Chomp is completely stationary when not on a stake, but with it the stake is attached to the enemy.