Super Mario Maker is a 2D platformer game for the Wii U which allows players to make their own Super Mario levels. It allows players to insert blocks, enemies, items, and more from the original Super Mario Bros.. There are some new modified power-ups, like a Luigi Mushroom that changes Mario into Super Mario, but looks like a stretched Small Mario. The game also allows switching between the Super Mario Bros., Super Mario Bros. 3, Super Mario World, and the New Super Mario Bros. U graphical styles, and it has been stated that others will also be available in the final game. The game was announced at E3 2014 and was released on September 11, 2015.

Differences from base-gamesEdit

Although the recreation is mainly faithful, there are some minor differences in both styles. For example: in the original Super Mario Bros. game, Elevators could not be jumped through from underneath; this was possibly put in place to remain consistent with the Lifts in the New Super Mario Bros. series. Also Lakitus clouds can still be ridden and wall jumping/ground pounding is made possible in the New Super Mario Bros. U graphical style.

Sharing SystemEdit

Super Mario Maker has a dedicated way to share course creations with the rest of the Super Mario Maker user base and Nintendo is implementing a system to share courses online, similar to what was done with Pushmo World and the later games in the Mario vs. Donkey Kong series.

Customization optionsEdit

Mushrooms and most enemies can ride on top of other objects and bounce off springboards. Enemies can have wings added to them, which in the case of Goombas and Koopas, makes them look and act like their familiar "Para" variations. Red Koopas can be spawned by shaking a standard Green Koopa until it turns red. Enemies can also be made huge. Players can add coins to multiple enemies and objects for them to produce coins.

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